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Thomas de Groot wrote:
> "Rune" schreef in bericht:
>> Unfortunately, since POV-Ray 3.6, when using really high contrast,
>> the effects looks aliased even if antialias is used. This is because
>> of the controversial decision to make POV-Ray do clipping *after*
>> antialiasing rather than before. In POV-Ray 3.5 it looked perfect.
>> However, you can always render at a higher resolution and scale down.
>
> I think this is addressed in Megapov's Clip_Colors() if I am not
> mistaken.
That's a workaround, but as far as I remember, the post-processing in
MegaPOV is rather slow. Or has that changed since I last used it?
Rune
--
http://runevision.com
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